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  1. #436
    Piranha Bytes PB Jenny's Avatar
    Join Date
    Jun 2015
    Age
    34
    Posts
    251
    Hello,

    Quote Originally Posted by blizeo View Post
    Hi again, Jenny.

    Are there like "factionless" and\or non-militaristic people?

    I loved how in Gothic 1 there were people that were still deciding who to join (new recruits for the Brotherhood, the cave hermit).
    Gothic 2 just starts with Lobart telling he can't decide because both the King and Mercenaries were close and not the best guys. Later you find multiple farmers who have made a decision and suffer it knowingly.
    Multiple Risen 1 characters had this mindset as well which was sort of cool and realistic. Never played 2 and 3 yet. But those worlds don't quite require it from what I know.

    On the other hand, looking at Elex trailers and gameplay videos, it feels like there are 4 different militaristic factions in ELEX and nothing in-between. Let's say, I don't want to recreate the world nature, don't want to consume elex as a drug, don't want to make robots, don't want to eliminate everyone and all. Is there a place for such an NPC in ELEX?
    Yes, of course there are also other NPCs. On the one hand there are more than 4 factions (But those 4 are the biggest) and on the other hand there will be also people, who live in the wilderness or in Abessa City and just try to survive or have other plans.

    Kind regards,
    Jenny

  2. #437
    Registered User
    Join Date
    Apr 2016
    Posts
    4
    Hey.

    I've watched near every gameplay video of Elex... And I must say, with every video the game is looking more and more promising...

    But two things bothers me...

    First, evasion methods...

    On some of videos I saw some sort of "backsteps"...
    You've implemented backstep system or I'm just wrong? Or on videos I just saw stunlocked player character?
    Hope You've implemented back/side steps, I prefer them instead those out of place rolling.

    Second thing... Are You still working on enemies combat AI?
    From the videos they just looks too much dumb - they just stand and do nothing too much of the time. Or maybe difficulty settings will have impact on enemies AI?

    Thanks.

  3. #438
    Registered User
    Join Date
    Jun 2017
    Posts
    6
    Quote Originally Posted by PB Jenny View Post
    Hello,
    Yes, of course there are also other NPCs. On the one hand there are more than 4 factions (But those 4 are the biggest) and on the other hand there will be also people, who live in the wilderness or in Abessa City and just try to survive or have other plans.

    Kind regards,
    Jenny
    That's fantastic.
    I just assembled my first Desktop PC solely for this game and going to preorder for the first time in my life.

    Viel Glück

  4. #439
    Registered User
    Join Date
    Jul 2015
    Location
    Poland
    Posts
    35
    Hello!

    1. Can you make combat animations more pleasant? Or is it too late?
    2. Can't you just get rid of this slide in melee combat? What the hell is this? O.o Does our hero has some kind of rollers under his shoes?... Don't think so.

    I love your games, I'm your fan since I remeber but... The way you make your games nowadays looks too old for me and many other people. Just take a look at games from the other devs. ELEX starts to look like a pile of junk in comparision to them... I'm sorry but that's the truth.

    Hope the story will be good at least.

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