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  1. #1
    Community Leader ANNOmaniac's Avatar
    Join Date
    Jun 2015
    Tief im Westen

    New patch available (version 1.0.2946.0)

    Another patch for the PC version has been released via Steam and should be available via the other platforms soon.

    This version includes additional difficulty options, gives you the chance to find the Alb Commander or even the Elexetor armor, and several fixes:

    New Difficulty Settings:
    - Player Damage: damage dealt by the player.
    - Opponent Damage: damage dealt by your Opponents.
    - Stamina cost: modifies the stamina cost for your actions.

    - Added FXAA T2x and SMAA T2x anti-aliasing techniques

    - Improved Angrim’s routine behavior, when he should have a small-talk with Zerwas. (Works only if Zerwas hasn't already talked to the third Berserker)
    - The map targets regarding the research papers of the Clerics will now be updated correctly if the player has the task to obtain them for the Claws.
    - Fixed some Duras ques targets
    - Fixed a bug with Eva and a letter
    - Fixed illogical dialogue with Connor regarding his recruitment for the Clerics, fixed map targets for Connor and Xander in terms of Connor’s recruitment
    - Fixed issue where player can get stuck in a dialogue with Karl (only new game)
    - Gondar’s key can now be found near his corpse
    - One of Hunter’s Quests should now closer properly if the player decides to kill Gustav
    - Fixed map targets involving Balder trying to become a Legate of the Clerics
    - Fixed several daily routine issues
    - One of Galar’s quest should now close properly if the player convinces him to work for the Clerics
    - Ryan should have now a proper trading inventory
    - Player can get the Alb Commander armor. Depending on the players actions he can even get the Alb Elexetor Armor now.
    - Regarding your actions before (Jax helps Trevor or Lucky Sam), Mad Bob’s second Scrap Delivery Quest will work now properly and all involved NPCs should trigger the right dialog options.
    - Fixed a bug where the player was unable to give Chloe the Elexit bags of some Berserkers.
    - If the player used the power of Suggestion to get hand on the stolen Elex packages Kral has in his possession, he will now do so. If the player already had the Suggestion dialogue with Kral he now only has to report back to Caldrim and the quest situation will behave normal.
    - Fixed some dialogue issues regarding Thorgal and Emmet's farm
    - Korin will now behave normally if you pickpocket metal parts from him for Jora.
    - The dialogue with the dead letter box makes now clear what the player needs to do if he looted Logan’s chest in beforehand
    - Hakon now rewards the player with a proper sword
    - Fixed an issue where the player was sent by Cormag to help Born. If Born is dead, he will now be able to tell Cormag that Born is dead and the questline will proceed as intended.
    - Fixed an issue where Snake had an illogical dialog option
    - Fixed some illogical dialogs Cindy might have had in certain cases
    - One of Balder’s quests should now have a proper quest target and close properly if the player reports back to Balder. Furthermore, he is now a trader if the player joined the Clerics (if the player was already a Cleric you have to talk twice to Balder to make his trading info appear).
    - Removed Ethan’s loyalty exploit for crew members
    - Alois should now take money from the player if he has to pay up for a committed crime.
    - Walter should now hand over some shards if the player asks for it
    - Fixed illogical dialogue for Oran after player bribes him to trade again with one of the Clans
    - Adjusted amount of Elexit for Shorty in certain cases
    - Removed illogical dialogue option for Rijka in case Bertram is not alive anymore
    - Fixed a dialogue issue regarding Irdor’s reward depending on the player’s actions
    - Vito should now trigger a certain info about the thieves guild at the right time
    - A quest target showing Martha will now be removed correctly if the player delivered all the food
    - Ragnar’s quest should now succeed correctly if the player told him that all warlords gave him their approval for redemption. If this situation lies in the past, just talk to Ragnar again until he has nothing to say anymore and the quest should succeed itself
    - Fixed a map target regarding Alois’s quest involving Paige
    - A quest regarding Irdor’s food problem will now be closed if the player hands him enough Cultivator's bread loaves
    - Fixed missing quest targets for one of Caleb’s quests
    - Fixed some map targets involving Caldrim and Kral
    - Fixed a quest and map targets involving Jorg, Caleb, and Fenk
    - Fixed a situation where Ray should attack Walter
    - Fixed a dialog with Logan about Ulrich and Konrad
    - Shorty now has a trade inventory

    - Added Chinese language package
    - Improved breaking chance of lockpicks for chests
    - Weather and lighting improvements
    - Added missing small white socket stones
    - Some NPCs had wrong weapons equipped, now they have a proper one
    - Arva and her Troll will now react in a correct behavior
    - 2-handed weapons and heavy weapons now need the perk Level of 2 to dismantle them
    - You need the Build Ammo perk on Lvl 2 to build ammo for heavy weapons
    - Fixed a bug where the player has endless jetpack energy
    - Fixed an issue with the Pickpocket skill when the player has an equipped item that gives him a bonus skill
    - Fixed some issues when creatures and NPCs fell through the ground
    - Sunglasses don't give armor bonus anymore
    - Fixed a bug with energy regeneration
    - Crony regenerates HPs now after he got unconscious
    - Socket Items now give a bonus when attached to a shield
    - The XP malus for using stims is working now
    - The perk Good Eater now doubles the effect of food, it was tripled before
    - Fixed an issue where the loot screen was hidden by the body of the player
    - When falling the player uses his fall animation correctly
    - Dead ambient creatures don't have collision anymore
    - Female body parts now behave correctly during dialogs
    - Fixed a bug in which weapon modes were not shown in the HUD
    - Adjusted some loot
    - Option for deactivating the evade roll on double-click is saved now
    - Fixed some icon issues
    - Pure mana also regenerates mana now (only for Berserkers)
    - Fixed some issues with ranged weapons not having an ammo count when drawn
    - All potion can be used in quick slots
    - Sulfur will now be shown in the inventory screen of the player
    - Fixed some recipes
    - The perk "One with the Weapon Ability" now has a cooldown
    - Some weapons didn't deal damage with the 4th hit, they'll do now so
    - Creatures stop chasing the player now if the player is far away
    - Fixed some issue with exploiting Elexit by trading.
    - Improved combat behavior for some monsters
    - Flamethrower single shots now have a cooldown and a decreased radius
    - Many mesh and texture reworks and improvements
    - LOD range of red rusty metal plates has been corrected. The plates are now using the correct LOD when close by and are no longer flat
    - The collision mesh of one of the rusted electrical towers is more accurate. The player no longer falls through some of the horizontal beams

  2. #2
    Registered User
    Join Date
    Dec 2017
    The maximum gamma parameter.
    Are you seriously? What should I see here? It's impossible for the game, it's all to screw up

  3. #3
    Registered User
    Join Date
    Dec 2017
    When can we expect this on PS4 (with the added Pro support) ?

  4. #4
    Registered User
    Join Date
    Dec 2017


    Please, when the game will be patched for ps4 pro in 4K ? Thanks.


    S'il vous plait, quand le jeu sera patché pour la ps4 pro en 4K ? Merci.
    Last edited by granduk61; 28-12-2017 at 10:07.

  5. #5
    Registered User
    Join Date
    Dec 2017

    More fixes and improvements planned after version 1.0.2946.0?

    I've been a PB fan since Gothic 2, and have been following ELEX closely here and on the Steam forums. However, before I buy the game, I am waiting for the below issues - which have been criticized repeatedly by fans and in reviews - to be fixed by PB in an official patch. Could someone from PB please confirm these issues will be addressed in a future game patch? Cheers!

    --- Combat hit boxes are bugged (e.g. troll/cyborg attacks have longer reach than the related attack animations, etc.)
    --- Combat companion AI is bugged (e.g. companions not assisting in battles (other than fistfights); Ray behaving almost suicidally, etc.)
    --- All NPCs should be subject to the same stamina rules as the player, rather than being able to attack/get up instantly with no stamina*
    --- Black Hole skill is overpowered (it should be rebalanced in a way similar to the rebalancing of flamethrowers in the latest patch)
    --- Many English UI text descriptions for statistics and skills are unclear and/or inaccurate (too many to mention)
    --- Loot and container activation should always take priority over talking to NPCs, sitting, or lying down when NPCs/chairs/beds are near loot

    *I understand this approach to NPC stamina was an intentional change from a prior patch, but I can't believe there's not a better way to address the issues this change was intended to address. The current approach is an extremely unimmersive "solution."
    Last edited by Mike; 09-01-2018 at 16:10.

  6. #6
    Registered User
    Join Date
    Dec 2017
    Still no new patch on PS4 (Pro). When will it arrive ??

  7. #7
    Registered User
    Join Date
    Dec 2017
    Come on! Where is that patch!

  8. #8
    Registered User xenonisbad's Avatar
    Join Date
    Jul 2015
    After releasing patch on consoles it always have to be checked by console producer, Sony or Microsoft. Of course priority have the most hyped games, Elex isn't one of them so i guess it can take so time.

  9. #9
    Registered User
    Join Date
    Dec 2017
    I know of the Sony/MS QA voor patches. But release patch info only when its available. As of today still no patch. Any ETA would be nice. I'm trying to decide whether to keep playing or to postpone till the patch has arrived. If I continue I might finish the game before the patch arrives. I'd really like the Pro support as the game really needs it!

  10. #10
    Registered User
    Join Date
    Dec 2017
    Anyone have any info on even an estimated ETA for the console release? PC has had the patch for almost a month.

  11. #11
    Registered User
    Join Date
    Dec 2017
    Quote Originally Posted by kevinphipps View Post
    Anyone have any info on even an estimated ETA for the console release? PC has had the patch for almost a month.
    doesnt take this long to check patches.

    i doubt theyve even submitted it to microsoft or sony yet.

  12. #12
    Registered User
    Join Date
    Dec 2017
    Quote Originally Posted by rumtruffle View Post
    doesnt take this long to check patches.

    i doubt theyve even submitted it to microsoft or sony yet.
    Yeah, i start to doubt it too! Come on PB, don’t keep us in the dark !

  13. #13
    Registered User
    Join Date
    Dec 2017
    Notice how everyone from PB has been mysteriously absent? Where'd you guys go? Brainstorming sessions for Risen 4?

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